Players who played Babylon’s fall During phase 3 of the closed beta test, some similarities between the devices were noticed Babylon’s fall, and switch on Final Fantasy XIV.
So much so that it became a topic of conversation among fans what for Babylon autumn Producer Yosuke Saito and Naoki Yoshida, director of Final Fantasy XIV to purify the air.
Yes, the pieces of equipment that the players saw looked like it came from them Final Fantasy XIV were actually from Final Fantasy XIVbut that was by design, and their recording began as Yoshida i’m just trying to help
A post on the official website of Babylon’s fall everything explained with statements from both producers.
“When I gave my BABYLON’S FALL presentation at a company meeting, FINAL FANTASY XIV producer and director Naoki Yoshida was also there and offered his help, to which I replied, ‘Yes, please!’” Saito writes. “So the plan worked. We then carefully implemented the data in close cooperation with the FINAL FANTASY XIV team. “
In addition, Yoshida later added:
“When I first heard Mr. Saito’s plan for BABYLON’S FALL, I thought, ‘Ahh, so he’s doing a hardcore, action-based hack-and-slash game. I’m kind of jealous. ‘ But at the same time I thought, ‘It’s going to be really difficult to get all the equipment you need for gameplay ready.’ After all, a hack-and-slash game is much more fun when numerous items and equipment are available.
So I said, ‘Let’s use FFXIV’s assets too. We have so many it would be a shame to limit them to FFXIV, ”and that’s how it all started. I didn’t know at the time that it was going to be such a hot topic. “
This type of developer collaboration is always nice to see, and now that players know they can expect this, it will be interesting to see what other tidbits of it are Final Fantasy XIV made their way in Babylon’s fall.
Source – [Babylon’s Fall]