Nintendo’s history is full of moments that have assumed almost mythological status, from stories to game and hardware development to various demos and builds that are either rare or long lost. One such example is a demo for The Legend of Zelda: Ocarina of Time which was released at Space World ’97 in Japan, a unique build that presented elements and scenarios different from the final game. In case you didn’t know, Space World was an annual expo hosted by Nintendo in Japan to showcase games and hardware that ran from 1989 to 2001.
A group of enthusiastic developers and modders has now recreated the Space World OoT demo from 1997 as precisely as possible F-zero X, and then from the now infamous ‘Gigaleak’. Much of the textures and content came from the developer cartridge source, while the Gigaleak provided “a significant amount of the insights and resources that were used in this project”.
While the Gigaleak can be a bit of a touchy topic, this project has generated a lot of buzz in the retro and modding community in the past 24 hours. As you’d expect, it’s not 100% the same as the original Space World demo as the developers had to put some elements together, but it still gives the public a different look at how previous builds of OoT were presented to the public.
This project is supposed to be a most of time accurate representation of the Nintendo Spaceworld 1997 Demo of The Legend of Zelda: Ocarina of Time. Since this project aims to recreate an experience that was originally a demo, it cannot be completed from start to finish like the last game. Instead, there are three gameplay “tours” from the original Spaceworld 1997 demo to choose from, each showing a variety of unique gameplay variations.
Watching the video even without delving into the world of ROMs and mod downloads gives a fun feel to the N64 era and the multiple pre-release forms of its most famous games.