Rhythm games are about following strict patterns, but Hextech chaos understands how fun it can be to break the rules.
Hextech Chaos: A. League of Legends story is one of Riot Forge’s first two initiatives – games developed by indie studios League of Legends Universe. Unlike the story-heavy long-form RPG Ruined King: A League of Legends Story (which surprise was released on the same day), Hextech chaos is a short and relatively simple rhythm game. But there is depth below the surface. Hextech chaos not only rewards players who carefully follow his instructions. The real meat of Hextech chaos, and what makes it special is the improvisation that it inspires.
In over 30 levels and three boss fights, I control Ziggs – a fluffy explosives expert – in an automatic platform game that scrolls from left to right. But instead of just jumping to avoid obstacles, Hextech chaos is also a music game. In every level there are visible prompts and I have to press the corresponding button in time. Green prompts tell me where to time Ziggs ‘jumps, white drop prompts tell me to send it back to the ground immediately, and bomb prompts tell me to drop one of Ziggs’ unlimited supplies of bombs. It’s like playing a Mario game where you have to carefully jump with the rhythm.
If you play well Hextech chaos‘s diverse sound effects merge with the music to create a perfect harmony. The buildings in the background dance in sync with the music, and a cute guitar fades in when I’ve made several announcements in a row without missing them. At its best, it’s impossible for me not to swing my head along as I work as a kind of self-metronome to keep myself in the groove.
But during Hextech chaos it’s fun, sweet and groovy, if I just follow the directions it doesn’t punish me for straying from the script. Each mission has multiple sections that encourage me to play to the music as I see fit and hit buttons to make Ziggs fly without ruining my combo. In combination with the visible prompts, these empty spaces allow me to improve the music with my own creativity. There are invisible prompts in this section too, and if they’re timed well I can pick up collectibles – but they don’t need to be hit in any way.
These invisible prompts are hidden in the beats of the music and lead me on new paths when I can meet them. In the pauses between visual prompts, a metal box on the floor could indicate I’m jumping along to the music, while an idiosyncratic vent means I should pound Ziggs into the floor instead of naturally dropping it. These clues are difficult to spot at first, but they are so tied to the music that I noticed them after just a few levels.
Meanwhile, I increment something called Mayhem – a stat that records how many guards, boxes, vents, walls, and balloons I destroyed on my way to the finish line. Hitting 100% of the visible prompts is a great way to get a good score, but great scores also require a high level of chaos, which prompts the scorers to experiment and find all the invisible prompts.
As someone who doesn’t play music or rhythm games often, my improvisation and effort to discover invisible notes got me into trouble. But the freedom to experiment and play alongside the music has helped me to better adjust to the songs and improve myself as a player. It’s easy to imagine fans who are really committed Hextech chaos Create some incredible routes through each level – even beyond the invisible bends – improve the music with its own explosive rhythm, then realign yourself in time for the next prompt. For those of us who can’t do this on our own, exiting the game will unlock a mode that shows a path to 100% chaos and offers much more guidance by filling the empty spaces with visual prompts.
Even though Hextech chaos stands heavily on his own merits, it ripples those too League of Legends Universe. Hextech chaos follows Ziggs, an explosives expert who plans to blow up the glamorous town of Piltover, with the scientist Heimerdinger acting as his foil. league Players like me are already well acquainted with this pair, but the cutscenes and pre-mission dialogue do a good job of selling these characters to the uninitiated – they’re like Cogsworth and Lumiere Beauty and the Beastif Lumiere had a penchant for pyromancy over dinner entertainment.
In all games by Riot, the focus is on groups of these heroes who act in dynamic multiplayer modes – be it as chess pieces, cards or the regular controllable champions. but Hextech chaos is hyper-focused on a single point in the universe and a single relationship and offers a whole new perspective. There’s not much lore or history around, but the great, familiar personalities of Ziggs and Heimer shine through the dialogue, the increasingly ridiculous’ Mechs they both create, and the explosions around them that do it justice.League of Legends story“Subtitles satisfactory for longtime fans.
Hextech chaos is a lot in one small package: it is a music game with an excellent soundtrack, a League of Legends a game that doesn’t penalize players who don’t know their way around and a rhythm game where you can paint outside the lines to find new routes. But it’s the last part, the freedom to jump around to your own beat just in time to get back in line, that will keep him in mind.
It rarely happens that a single feature offers both accessibility and depth, but Hextech chaos stands out as a unique title that can generate creativity in an otherwise seemingly linear path.
Hextech Mayhem: A League of Legends Story was released on November 16 on Nintendo Switch and Windows PC. The game was verified on the Epic Games Store with a press account provided by Epic Games and on Switch with a pre-release download code provided by Riot Games. Vox Media has affiliate partnerships. These do not affect the editorial content, although Vox Media can earn commissions on products purchased through affiliate links. you find more information on Polygon’s ethics policy here.