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PS5 SSD was one of the most requested features, says Mark Cerny

In an interesting new video released by Wired, PlayStation Architect Mark Cerny reflected on the PlayStation 5’s design and development process, revealing that Sony has held numerous meetings with game developers to brainstorm and “understand a bit, what helps them and what is important ”. her way. “

Cerny announced that Sony had received requests for SSDs back in the PS4 era, naming Epic Games’ Tim Sweeney one of many industry experts concerned about being held back by slow hard drives. Developers pushed Sony for an NVMe SSD with a read speed of at least 1 GB per second.

“Tim Sweeney, founder of Epic Games, said hard drives are holding the industry back,” recalls Cerny. Apparently, Sweeney referred to the older technology as “rusty spinning media”. “Developers asked for an NVME SSD with at least 1GB of read speed per second, and we looked at that and decided to use maybe five to ten times that speed,” continued Cerny.

Cerny added that he prefers “brutal” meetings with developers as they tend to be the most productive and result in a “stronger console.”

“I’m looking for developers who make it the hardest for me and those who have really strong opinions about what it takes to make the game they’ve dreamed of,” he said. “These are just brutal meetings, but they’re good to have because at the end of the day you make a more powerful console.”

Check out the full video below.



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