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Knights of the Old Republic (Nintendo Switch)

I didn’t grow up watching Star Wars: Knights of the Old Republic, or KOTOR for short, but I first played it on a friend’s PlayStation 2 about five years ago Switch? Pretty good I would say.

A quick recap of the KOTOR opening game, after customizing your player character, you’ll wake up on a crumbling Ender Spire. Greeted by a tutor, Trask Ulgo, he explains the controls and gives explanations and details of your life so far. The rest of the game consists of gathering companions, completing story or side quests, learning more about the characters and story, and fighting enemies. Speaking of companions, some of my favorites are Carth (your first companion and possible love interest), Bastelia (the cocky Jedi and possible love interest), and HK-47 (a trigger-happy assassin droid who people call “meat cones”).

There are two main weapons; Blasters and swords. The difference in fighting with them is how close you get in contact with your opponent. Some blasters require both hands and pistols that you can wield with both hands. The fight is turn-based and there are combat stimulants to boost the stats, medpacks, and grenades that you can use as well. As you level up, you can add points to skills and attributes. To begin with, choose either a male or female soldier, scout, or villain, each with their own set of advantages and disadvantages, such as the weight of the armor they are wearing. Later you train to become a Jedi and can use Jedi Powers with a small bar that is used up when you use the Force and replenish it. My favorite Force Power (even though it’s a dark side move) is Force Drain. It’s basically KOTOR’s Giga Drain, which is my favorite Pokémon move that drains an enemy’s health in order to boost your own.

The graphics … are PS2 graphics. The voice acting is pretty good and the music is great. The voice-activated dialogue helps sell the mood of each delivery. I was most concerned about finding bugs while gaming, but so far I’ve only seen one. I was going to the Jedi Temple and Bastila and Carth ran ahead to meet the council … only they ran into an invisible wall blocking their way to the hallway. I tried to get through, but I got stuck too. So I went in and out of the ship and that fixed the problem.

Another problem I had despite the good controls was that every time you use one medpack and use another, the cursor automatically reverts to the interactive button. So if your HP got really low after a fight, you need to click on the medpack and then move the cursor to click it again for another one. I can’t remember if that was the case before this port, but it annoyed me.

Overall, Star Wars: Knights of the Old Republic is a classic RPG with one of the best Star Wars stories in the franchise. It costs $ 14.99 and I say it’s worth it! There’s a lot of replayability from trying different endings and seeing different answers in your dialogue options. Are you going to go dark, light or neutral? Are you going to bully yourself through quests or try to be diplomatic? Play it, you ‘meat sack’!

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