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Live death to the fullest with the Necroids Species Pack for the Stellaris Console Edition

Hello everyone, Daniel Moregård, here, Game Director Stellaris: Console Edition The scary season is just around the corner and with the turn of the leaves comes the latest expansion for Stellaris: Console Edition. introduction into the Species package of the necroids, the newest and final addition to it Stellaris: Console Editionthe fourth extension pass. This deadly serious expansion conjures up more portraits, citizenships, ship sets, and other afterlife cosmetics and is available now in the Xbox Store for Xbox One and Xbox Series X | S.

the Species package of the necroids offers “the usual” fresh selection of portraits, citizenships, ship sets and other cosmetics for gamers – but it goes way beyond that by adding three new citizenships, the Necrophage Origin and the All-consuming Chamber of Altitude. This is a package for those who embrace the afterlife and aren’t afraid to spend every day like it’s their last … or, depending on how you look at it, their first!

Menu screenshot


Necroids can start in any of three civilizations, each of which revolves around death, undead armies, and the darker side of the galaxy. These principles enable you to issue powerful edicts, deploy hordes of zombie-like soldiers, and erect monuments to your galaxy’s past.

For those who wish to join a literal death cult (available if you opt for the spiritualistic or fanatical-spiritualistic ethic), you will have access to death priests and mortal initiates. You can even sacrifice these initiates for Empire-wide bonuses.

On the other hand, you may be a memorialist obsessed with building monuments, tombs, shrines, and sanctuaries to commemorate the dead. These can be built on grave worlds and relic worlds. You have access to the fanatical Death Chroniclers, whose diligent preparation for their final moments makes them a powerhouse in unity and research.

Last but not least, there is the Reanimated Armies Civic, which enables players to resurrect the warlike dead. This civil society is replacing your military building and turning it into a terror camp where you can recruit entire armies of the undead to accommodate your wishes.

Space screenshot

Origin of necrophages

This species pack introduces the necrophage, a unique provenance that players can select at the start of the game. This bone-hard origin starts you on a normal home world of your climate choice with a total of 30 pops (18 necrophages, 12 prepatents). No food? Don’t worry, this type of near-immortal reproduces by consuming rival populations – to extend the unnaturally long lifespan of their leaders. The squirmish does not have to apply.

The origin of the necrophages is not fussy – you don’t have to choose a necroid appearance to benefit from its creepy power. This means that any species – humanoids, reptiles, synthetics, and whatever other races you would expect to find in a great science fiction space opera – can also choose this origin. The disadvantage? You literally worship death, and your followers aren’t exactly motivated by that – you get lower resource output and (duh) lower population growth.


Enter the Chamber

So how do you grow your necroids with very limited population growth? Nice that you asked! By literally pulling entire cultures into their own. Every time you take on a new world, you want to build a chamber of heights. Depending on your ethics, you will use the Chamber of Dignity to either voluntarily convert the people of the planet to your death cult … or by force.

But wait, there’s more!

Necroids also offers 16 new portraits, a new ship set, a consultant voiceover, a city set, lists of names and building appearances.

Menu screenshot

If you prefer Halloween over Christmas, most of your clothes will be black, and you go straight to the horror section when you start Netflix – this is for you! the Species package of the necroids is available now.

Stellaris: Species Package of the Necroids

Stellaris: Species Package of the Necroids

Paradox Interactive

Necroids, an intelligent undead species that lives death to the fullest, will enable players to create empires that will flourish where others perish – and die for others to flourish! The Necroids Species Pack includes a brand new selection of portraits, citizenships, ship sets and other cosmetics for players who don’t fear the afterlife, as well as a unique necrophage origin with new forms of government. The Necrophage Origin offers players a powerful primary species that will consume others within their reach, blurring the line between cult and empire with three unique civilizations. New cosmetic changes will revive playthroughs in Stellaris for long-time players while breathing new life into killer empires. The Necroids Species Pack contains: ● 1 New Origin – Necrophage ● Necrophage, now available for Hive Minds ● 3 new Civics: ○ Death Cult: enables powerful edicts that require the sacrifice of Pops ○ Reanimated Armies: enables the use of morally immune armies of the undead ○ memorials: erect monuments to the galaxy’s past, improve the stability of the planet and honor grave worlds ● 16 new portraits (15 organic, 1 robot) ● new ship set ● new adviser voiceover ● new city set & diplomatic room ● new Name lists ● New building appearances

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