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Forza Horizon 5 will add an on-screen sign language interpreter

Forza Horizon 5 comes with a ton of wonderful accessibility features to make the game as inclusive as possible, and a post-launch update will add another great one – an on-screen sign language interpreter who speaks either American Sign Language (ASL) and British Sign Language (BSL ) during the game cinematics.

As described in an Xbox Wire blog post and accompanying video about Forza Horizon 5’s accessibility features, the interpreter is displayed in a picture-in-picture display at the bottom of the screen and either ASL or BSL can be selected depending on the player’s preference.

This is a great addition to Forza Horizon 5, a game that we gave a rare 10/10 and that is “the result of a racing studio at the height of its art and the best open-world racing game available”. It’s also one of the few games that uses sign language so prominently.

There were games like Oculus Quest and PlayStation VR’s Moss that saw its main character use sign language to speak to the player and hopefully Forza’s decision to add them will have an impact across the industry so more developers will remember to include them when they are able are. As Microsoft said in the past, “If everyone plays, we all win”.

As mentioned earlier, Forza Horizon 5 offers a variety of other accessibility options when it launches. These options, as described by Microsoft, include:

  • A speed change setting that allows players to play Forza Horizon 5 at a reduced speed while playing offline; This feature is great for newbies and those who want more time to advance in the game.
  • High contrast mode that changes colors to make things like menus and text easier for players to distinguish.
  • Color blindness mode, which allows players with color blindness to better visualize game elements. Players can adjust color-blind settings for the user interface and game graphics independently.
  • When it comes to subtitles, we know how important adjustments are. With these you can:
    • Switch subtitles on or off
    • Adjust the font size
    • Adjust the opacity of the background
    • Ability to highlight keywords
  • Adjust the font size of the menu and gameplay.
  • Screen reader narrator who reads aloud text, buttons and other elements.
  • Text-to-Speech and Speech-to-Text options for players who want to participate in voice chat and need to either send synthesized speech or receive voice chat as synthesized text.
  • Ability to turn off moving backgrounds.
  • Notification Duration setting that allows players to control how long notifications are displayed in-game.

For more information on Forza Horizon 5, see our Game Performance Rating, which runs on PC and all available Xbox versions.

We also wanted to remind everyone that Forza Horizon 5 will be released on November 9th and it will be on Xbox Game Pass so subscribers can try it out and see if it’s not just for them but accessible enough. If something’s missing, Forza Horizon 5 developer Playground Games said, “These are just some of the accessibility features we build on, and we’re constantly listening to the community to make Forza Horizon 5 an inclusive experience for everyone.”

Do you have a tip for us? Would you like to discuss a possible story? Please send an email to newstipps@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and further Pull out.

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