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How to Draw Astro – PlayStation.Blog

Hello everyone, how are you all? Over the past few months, we’ve been delighted to receive messages from fans around the world telling us how much you like Astro’s Playroom. What caught the eye were comments on how Astro looked, so we thought it would be nice to get artistic and share with you some drawing tips from three artists who worked on the game. We hope you enjoy this and it inspires you 😊

But first, let’s quickly explain where Astro comes from. To find its roots, we need to travel back in time to 2013, when Team Asobi was just getting started and working on The Playroom, a collection of augmented reality experiences that came pre-installed on PlayStation 4. One of those experiences saw a dozen funny little robots living in the DualShock 4 controller coming out to play with you on your living room floor. These little guys, nicknamed “AR Bots,” became the origin of all the bot-like characters that appeared in subsequent games. To be honest, we had limitations in the design of the original bots and we focused on getting an impactful look while keeping the shape and design as simple as possible. Our goal was to strike a balance between cuteness and cool, something that reflects the legacy of Sony’s product design. And after a few tests, voila! The AR bots were one thing. It was love at first sight.

“The AR bots as they were originally to be found in The Playroom for PS4”

The bots then returned in The PlayroomVR (2016); a collection of multiplayer party games as an introduction to PS VR. One of those games was Robot Rescue, a one-step 3D platform game featuring a heroic bot who goes on an adventure in search of his lost comrades. Our robot hero (he didn’t have a name yet) came complete with a jetpack, floating boots, a holographic scarf and the iconic blue lacquer pattern that would later define the astro look.

“Original artwork by Robot Rescue”

Astro then took center stage in its own PS VR game Astro Bot: Rescue Mission in 2018 to great acclaim and later returned to be your guide into the amazing world of the PS5 and DualSense wireless controller in Astro’s Playroom (2020) .

Today we would like to arouse your creative curiosity and share a few tips for drawing Astro, straight from the hand of three members of Team Asobi: Toshihiko Nakai (conceptual artist), Miho Kinebuchi and Mayu Kawaguchi (3D artist). Each member has tried to draw Astro with their very own style and shared some of their thoughts on what makes Astro a special character. Have fun watching and reading!

Toshihiko Nakai (Team Asobi – concept artist)

What makes Astro’s character design unique?

Toshihiko: Astro is just a robot, but it’s easy to connect with emotionally thanks to its cute, rounded shapes.

Why did you draw Astro this way?

Toshihiko: I’ve been working as a concept artist in the Asobi team since Astro Bot: Rescue Mission. And as you can imagine, I had to draw Astro soooo many times, every day! (Laugh). Looking for a way to quickly draw it, this style came naturally to me. Very convenient!

What tips can you give us about drawing Astro?

Toshihiko: Try to simplify Astro’s details so that it is easier to draw. Also, remember that his face shouldn’t be square or round, but something in between (that’s the hard part!).

Miho Kinebuchi (Team Asobi – 3D artist)

What makes Astro’s character design unique?

Miho: The richness of its expressions and the fact that it is a robot with a round and friendly design.

Why did you draw Astro this way?

Miho: I wanted to emphasize the “pop art” side of Astro and make it cuter, so I tried to reflect that by drawing its outer shape in thicker lines.

What tips can you give us about drawing Astro?

Miho: I think you can make Astro look cuter by making his head and hands a little bigger.

Mayu Kawaguchi (Team Asobi – 3D artist)

What makes Astro’s character design unique?

Mayu: The fact that its design combines stylish mechanical details with a casual and lovable silhouette.

Why did you draw Astro this way?

Mayu: In the game, Astro often dances so I tried to express his joy and draw him in a 2D pop art style.

What tips can you give us about drawing Astro?

Mayu: He’s got a big head like a baby! Make sure his head looks big enough when you draw him.

That’s it from us. We hope you enjoyed watching it, and learned some useful tips if you ever felt like making your own version of Astro. As you could see, there isn’t just one way to draw our robot friend. So let your creativity run free and don’t forget to share your creations with us on social media.

As always, thank you for the words of love and care, please let them come because they mean the world to us. Above all, stay healthy, keep your passion for gaming and we wish you a nice rest of the day.

Up soon. Team Asobi out.

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