Raw Fury and the production company Dj2 Entertainment have officially teamed up to adapt the video games Sable, Night Call and Mosaic for film and television.
As reported by GamesIndustry.biz, this “first-look partnership” will also include the option to adapt Call of the Sea from Out of the Blue, Dandara from Long Hat House, The Signifier from Laymestudio and Norco from Geography of Robot.
Dj2 Entertainment previously worked on the 2020 Sonic the Hedgehog film and is currently working on several other TV adaptations including Life is Strange, Disco Elysium, My Friend Pedro and Tomb Raider.
“There’s so much to love about working with the Raw Fury team, including the team’s incredible taste for some of the most unique, beautiful, and innovative games of today,” said Dj2 founder and CEO Dmitri M. Johnson. “Having access to Raw Fury’s incredible slate allows Dj2 to start developing customizations before a game is even released, jumping into the market and enabling more synergy between different media.”
Sable is a coming-of-age story told as players explore an open desert on an alien planet. In one of our previews, we said it was an “unlikely companion to Breath of the Wild”.
In our review of Shedworks’ Sable we said that his “unique art style, memorable characters and quests, and captivating open-ended formula will stick with me for a long time. But the numerous technical issues, shaky camera, and boring” mystery make it this otherwise captivating odyssey is much rockier. “
BlackMuffin’s Night Call is an investigative noire game in which players not only have to solve a murder puzzle, but also earn enough money to pay their bills.
Mosaic by Krillbite Studio focuses on a person who “leads a bleak and repetitive life in a cold, systematic city”. Every day in this person’s life is the same and feels like it has no purpose, but everything changes when strange things happen.
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and further Pull out.