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Studio is set to redesign Metal Gear Solid 3 and work on an AAA remake


A staff member at Virtuos, the studio that is said to be rebuilding Metal Gear Solid 3, has confirmed that the developer is working on an unannounced AAA action-adventure remake.

As Twitter user Faizan Shaikh discovers (and reports from VGC), Virtuos’ lead programmer, Zhiyang Li, refers to the AAA remake on his LinkedIn profile – he says he has been working on the project since 2018.

According to Li’s role in the studio, the remake appears to include “4K support on certain platforms” as well as “AAA quality art production” and “set piece destruction”. Although the game Li is referring to is not yet clear, reports surfaced earlier this month suggesting that Konami is planning remasters of the original Metal Gear Solid games for new consoles, as well as a potential full remake of Metal Gear Solid 3 : Rumor has it that Virtuos’ Snake Eater is in the works.

As for Virtuos himself, working on AAA games is no stranger to the studio. Previously, the developer worked on the Nintendo Switch port of Dark Souls Remastered and has also contributed to a number of other high profile titles including Uncharted 4, Call of Duty Black Ops 4, Horizon: Zero Dawn, The Outer Worlds and Shadow of the Tomb Raider.

While Konami isn’t yet to announce any official news (outsourced or otherwise) about a Metal Gear remake, the studio revisited one of their beloved IPs last month with the release of the Castlevania Advanced Collection. The bundle, which includes Castlevania: Circle of the Moon, Castlevania: Harmony of Dissonance and Castlevania: Aria of Sorrow, has been released for Nintendo Switch, PlayStation, Xbox and PC. Since its release, reports from the same sources that suggested the remake of Metal Gear Solid 3 have also claimed that a “reinterpretation” of Castlevania is being developed by internal Konami studios.

Jared Moore is a freelance writer for IGN. You can follow him Twitter.



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