Home / Uncategorized / Switch Review Round-Up – Boomerang-Fu, Exodemon, Nongünz, and More

Switch Review Round-Up – Boomerang-Fu, Exodemon, Nongünz, and More

We try to cover every Switch game that we are given a code for here at Gamezebo. However, sometimes we are a little behind – like now, for example.

So here are some shorter reviews of games that have been released or updated on the Switch in the past few months – that we might not otherwise have covered. Don’t get too excited, but you can expect another round-up soon too.

Boomerang fu

Boomerang-Fu is an arena-based multiplayer game with an enchanting presentation that is hard to find fault with. You play as a range of foods – from avocados to pints of milk – and can attack your opponents with a boomerang.

You can either throw the boomerang or attack it at close range, but the risk / reward balance is perfect – as one hit is enough to knock someone down (in an amusing way – if someone dies, the food is cut in half).

Add in a good number of different arenas as well as a solid mix of power ups and you have a title worth trying out on your next gaming night. It’s just a shame that there is no online game.

Score: 4 out of 5 stars


Retro first person shooters are a very difficult thing to do. Too often we see games that mimic the look and feel of titles like Doom and Quake – but don’t get the gameplay entirely right.

So it’s a shame that Exodemon falls into the same trap, even though it’s not an entirely lost cause.

A pixel art FPS that you use to explore a space station looks exactly like this. The setup is also interesting as you play as a scientist who is slowly becoming infected by an alien being.

Combat is unsatisfactory, however, because when you shoot enemies, you simply don’t get enough feedback – and you never move as fast as you want.

There’s also the fact that when you die you restart levels from scratch – this was never part of old school FPS games so it’s amazing why this is implemented. It just undermines your enthusiasm to keep playing.

The level design is occasionally interesting, but unfortunately not enough to investigate – especially when excellent ports of Doom and Quake are already available on the system.

Score: 2.5 out of 5 stars

Nongünz: Doppelganger Edition

We’ll get to that in a moment, we weren’t big fans of Nongünz. When it comes to fast roguelikes – like this one – you want the controls and movement to be spot on. And here it’s just … not.

With a distinctive monochrome pixel art aesthetic, you play as a skeleton who has to fight your way through other skeletons – and many other monsters on the side.

There is little information on why you are doing this, but that’s refreshing in some ways. What isn’t refreshing is the intentionally limited controls.

You can only shoot forward unless you slide, which brings its own problems – as the levels are crawling with obstacles and enemies.

It just isn’t much fun and often just feels so difficult. The graphics also make it a little too difficult to figure out what’s going on at times – which makes this game for masochists only.

Score: 2.5 out of 5 stars

Gaps in POWGI

It’s hard to complain about what developers Lightwood Games are doing on the Switch. They create stacks of word and number games at great prices. What is not to like. Or at least what there is to complain about.

Gaps is arguably one of the developer’s better titles as you have to guess a list of words – and then complete a new word using selected parts of those words. Trust us, it’s easy.

And that’s it – they’re very bare bones. There are no online leaderboards for your times, and once you’ve solved the set number of puzzles, you’re done.

The only real benefit to the presentation is that the main character – a dog – does a relevant play on words every time you solve a puzzle. Ultimately, this isn’t a bad choice for those looking for a new word game. What else is there to say?

Score: 3 out of 5 stars

Where’s Samantha

Where’s Samantha is a game that is dearly to be loved. A puzzle platformer that requires you to transform into a piece of cloth and find your partner and has a nice presentation.

This includes a storybook cutscene before each level with full narration. Yes, it’s a bit too cheesy – but we can’t fault the effort.

The same goes for the gameplay, which tosses some pretty simple blocks, pushes the puzzles in your path, and then adds just enough different obstacles to get your attention.

It’s just never really exciting and feels like it’s stuck in neutral most of the time – which is a shame because there was real potential here.

Score: 3 out of 5 stars

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