Where’s samantha is a physics-based puzzle platform game for the Nintendo Switch. It follows the adventures of George, a scrap of cloth who travels through a fabric world to find his beloved Samantha. It’s not quite Yoshi’s Crafted World, though it has a similar aesthetic and overall a fun time.
The story unfolds through a book, with a new page being revealed after each level. This is narrated by the English comedian Rufus Hound, whose excellent voice work adds depth to the game and helps bring George’s world to life.
When Samantha is carried away in a gust of wind, George must overcome 45 levels of puzzles in order to unite with his only true love. These platform-based levels are littered with traps that usually require pushing or pulling a lever to activate a path. Whether it’s a platform that needs to be moved, a fan that needs to be turned on to reach higher places, or simply a blue door that is too heavy to push open, there is always a way through. The clever part is how this is achieved.
On the way, George discovers a special object that colors him blue and doubles its size. He can now push heavier items like those blue doors – everything is in Where’s Samantha? nicely colored, which makes it clear which character is needed to solve each puzzle.
But the fun doesn’t stop there – Blue George can also split into two smaller red Georges. You can take control of one of the clones by using one to activate a switch or jumping into new areas while the other is taking a little nap. You can then transfer control to the other George and catch up with your buddy and turn it back to the blue version if necessary. As if that wasn’t enough, there is also the purple George who is basically three Georges. You can probably imagine how this guy works.
It’s a neat concept that is well executed and uses simple controls to share, morph, and change characters. The puzzles are cleverly designed, with some real head scratches, although the overall experience is calming. This is exemplified by the relaxing soundtrack that sits neatly in the background. It’s also a forgiving game with an infinite number of lives to rely on. If you fall into a crevice or otherwise perish, simply respawn at the next edge or checkpoint.
My only real gripe is that some of the levels get frustrating when you can’t figure out how to get through despite the relaxed vibe. It is satisfying to finally resolve them, but sometimes I found that I needed a break before returning to the game. There is no way to move forward without completing each level and there is little left to do if you are stuck.
There is also a secondary goal that will keep you playing a little longer. Random letters of the alphabet are scattered around each level and collecting these is important if you want to fully complete the game.
All in all, where is Samantha? presents a cute puzzle platformer with scraps of fabric as the main characters. The levels are cleverly designed, albeit frustrating at times, and the excellent narration is a bonus.