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Marvel’s Avengers adds paid XP boosters and annoys players

Marvel’s Avengers is now selling XP boosters – paid consumable items called Hero’s Catalysts in the game’s marketplace – as part of an update to the game from Square Enix and Crystal Dynamics released on Thursday. The change doesn’t sit well Marvel’s Avengers Players who say the developer has withdrawn its promise to only offer paid microtransactions for cosmetic items like skins and other flourishes.

The latest patch for Marvel’s Avengers Updated the in-game marketplace to add a consumables category that now sells Hero Catalysts and Fragment Extractors. two consumables that were already in the game. So far, only cosmetic items such as costumes and emotes have been sold on the marketplace.

“You can buy a consumable with a one-day term for 100 credits, a three-day term for 250 credits or a seven-day term for 500 credits,” the developer said on his blog, in which the market change was announced. (Square Enix currently sells a 500-credit bundle for $ 4.99, while the most expensive bundle at $ 99.99 offers 13,000 credits.)

A screenshot of the Marketplace menu in Marvel's Avengers

Image: Crystal Dynamics / Square Enix

The game’s new consumables quickly angered parts of the game Marvel’s Avengers Player base who say that by selling the consumables, Square Enix and Crystal Dynamics “broke player trust” and “broke promises about the pay-to-win mechanic.” Many point to the game’s recent addition to Xbox Game Pass as a catalyst to sell consumable XP boosters to new audiences.

Marvel’s AvengersConsumable XP boosters follow an in-game experience gain change introduced by Crystal Dynamics earlier this year. In March, the developer said it slows down XP gain (and therefore how quickly players level up their Avengers heroes) to avoid overwhelming players.

“The problem we saw and heard was that you would instantly receive more skill points than you had time to review, apply, and get used to before moving on to your next mission and progressing to your next levels,” said Crystal Dynamics at the time.

For disgruntled gamers, it seems more important that developers and publishers break a promise. “We are also committed to ensuring that real-money content is included in Marvel’s Avengers will be purely aesthetic additions ensuring that we can keep the game fresh for years to come, ”said Crystal Dynamics in August 2020, just before the game was released.

Polygon has contacted publisher Square Enix for a comment and will update this if the company replies.

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